King Arthur – The Battle Mage
King Arthur, the valiant warrior-king, stands tall amidst the clash of swords and the roar of battle in any conflict. His legendary martial prowess is matched only by his unwavering commitment to justice and the protection of his realm. Wielding Excalibur, the enchanted sword bestowed upon him by the mystical Lady of the Lake, Arthur embodies a force that strikes fear into the hearts of his enemies. His version of Excalibur grants him a powerful mystical amplifier, allowing him to channel spells into, and through it.
In addition to his mastery over the blade, King Arthur possesses an innate ability to wield lesser battle magicks taught to him by Merlin, his advisor. These arcane arts enhance his combat prowess and grant him tactical advantages on the field of battle. With a flick of his wrist, he can summon shields of protective energy or unleash bolts of mystic fire upon his foes. He can utilize Excalibur as one would a wand, or ritual implement for more powerful results.
Excalibur itself is imbued with immense power, capable of cleaving through enchanted armor and banishing dark spirits to the shadows from whence they came. When wielded in conjunction with Arthur's battle magicks, this divine weapon becomes a force multiplier, amplifying his strength and determination on the field.
Arthur wields and channels healing powers as a Battle Mage, utilizing Excalibur and it's Sheath's powers of protection and healing to aid others on the battle field. This means he can fill the role of a healer and warrior, while also having good mystical capabilities. He has a technique called “The King's Healing Touch” which allows him to apply a healing resonance to others as he comes in contact with them.
Classification: Warrior 9, Guardian 6, Guide 8, Healer 9, Mystic 7, Generalist 7, Specialist 9
All ATS Templates are modifiable within a certain degree of reason. This means physical changes, name changes, and to some degree augmenting or shifting their core focus and design. This has some limitations. For example, we can't just overwrite a template completely with a new personality, background, and skill set. That would just be creating a new ATS and should be done as a custom ATS. Small shifts though, for example making a character who is Magick oriented focus more on Magi-Tech, or a character like Robin Hood gain an understanding of elemental forest magicks to apply to his arrows we can accommodate. Likewise we don't consider Gender and Looks to be “core parts of the template” and can be edited to the likes of our clients. We do not create purely sexual servitors in the ATS and TCS lines, as even using templating they will have free will, and are created life servitors, not simply automatons mimicking life.
Templating lets us reduce the overall cost of an ATS while still having a uniqe life formed from the process. Because we still must create the seal and do temporal anchor work the first Level (Level 4) does not receive a discount. All levels past that receive a 50% baseline discount for the ATS Creation.
ATS Beyond Level 50 MUST Have a Talisman Anchor, either one you provide for remote linking, or one we provide. For more informatoin on ATS In General, check out our ATS Grade 1. All information in the ATS Grade 1 section applies to our ATS Templates.