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- Terminology | RosequartzLabyrinth
Not sure what a term on our site means? Our terminology section can help you understand not just our terminology but things like our level systems as well. Terminology 1 / Casting A casting is a single working which may take place over the course of a day, or multiple days, to influence outcomes in favor of our clients. Castings may utilize an altar space for the duration of a casting but once the work is completed that altar is freed up for other work. Castings, generally, maintain altar space for twenty-four hours from the time they are completed. In cases where many days are needed to complete a casting the twenty-four hours starts on the last day of the working, not the first. Most of our services are considered castings, though some are time based and have a listing for the amount of time for the work. 2 / Conjuration Conjuration is the art of bringing forth a familiar spirit, often times called spirit keeping, to aid you in day to day tasks or to act as a companion. This form of magick is mentioned in many grimoires and workings in which spirits, demons, angels, and other forces are known for "giving good familiars." As time has progressed we as mystics have learned to find familiars for others. At RQL our familiars have the strongest resonance with you we can possibly achieve no matter the level. Below is our general listing of power comparison from our previous scale and what to be expected 3 / Conjuration Levels Level 1 - This level of power is well suited for a companion who is going to provide advice, interact, and be assigned minor or small tasks to take care of. While it's possible to find a guardian or defender at this level, more often those who protect at this level do so more through cleansing or creating defenses and act in a less direct capacity. Spirits who focus on solving tasks at this level often use specialization or take longer periods of time to build up power. This is an excellent introductory level to get a feel for our powerful resonance in conjuration methods, and great for a companion who can help advise and take on small tasks such a minor cleansing of an area, or subtle shifts in things like emotional currents. We consider a Level 1 Conjure to be "Average" meaning among 100,000 spiritual beings, we expect around 50,000 To be Level 1's, 40,000 to be below Level 1, and the remainder to be above a Level 1. Level 4 to 8 - At these levels of power we start getting into spirits who are able to handle larger tasks, have greater wealth of knowledge, and are able to do more overall in the realms. This is where we set our base level recommendation for most people who are looking to get into working with spirits and are seeking companions with enough power, wisdom, or unique abilities to tackle average every day tasks such as improving luck, major cleansing, or even just having more raw presence to be felt and influence the world around them. Level 8 to 12 - Here we get into the "heavy hitters" spirits with enough raw power, presence, and capability to handle larger tasks such as influencing big parts of a persons life in work, home, love, or other areas. When seeking a conjure who is wise, their wisdom is considerably greater at these levels, and power at these levels begins to become suitable for defense against negative spirits at a lesser level. Spirits in this range of power can cleanse larger areas, make major shifts in luck or probability, are stronger healers, better guardians, and often have more wisdom as well as power. This is often the baseline level we recommend to clients who want the best "power to value" ratio. Level 12 to 16 - This is where we set the benchmark for guardians, protectors, defenders, major movers and shakers in the spiritual realm. At these levels of power we begin to see major manifestations when tasked with a problem to handle. For those seeking the upper level, this is the range that it starts at, and its a very capable range of power for almost any task. Beings at this level of power are vastly capable, able to handle larger changes in life, having greater levels of power, and able to manifest larger changes, handle multiple tasks at one time, or be sent to help others less connected to you. When people ask me the level I recommend for those who want a good all around guardian, advisor, and aid in life this is where I start pointing. It is at this level that beings begin to be able to hold their own against Soul Sworded beings, without even having a Soul Sword themselves. Level 16 to 20 - This is where some of the strongest guardians, most powerful healers, quickest luck shifters, and most impressive reality altering spirits start at. At this level many spirits are the equivalent of a "one person army" in terms of solving problems, or tackling tasks, providing protection, and achieving goals. These beings are often older, wiser, more experienced, and more capable than those within the 12 - 16 range. Level 20 to 24 - This could be called beyond the top tier. Level's 20 and above are the upper level of power we can guarantee in our conjure methods at present. At this level of power, conjures have considerably greater ability to influence the world around them, our realm, and other realms beyond their home plane. They move beyond being "one person armies" in terms of raw power, and often have advanced perspectives, or unique abilities within their range and sphere of influence that are marvelous to behold. This is currently the last level of power we can reliably conjure at. Level 24 to 28 - We are entering the territory of beings that move beyond traditional concepts not just of power, but of manifestation. Beings in this range can often break some of the spiritual rules in other planes, and bend many others. Levels beyond 28 are increases to this phenomenal level of power. Out of 100,000 Spiritual beings for any gate opened, less than 100 are at Level's 28 and above by our estimation. Old Level Scales - As we advance our methods of conjuration you may notice that the old levels, such as 12, which use to be considered the "maximum power" standard get relegated to a lower recommendation. This is because as we are able to conjure more powerful allies, we recommend stronger options as the standard. When it comes to defending your home, helping you in your life, or achieving your goals while we don't like to "oversell" our own services, stronger really is better. 4 / Conjure Level Minimum One of the big points of confusion on our conjuration scale when ordering is what to expect in terms of power when ordering. The level you order a conjure at is the MINIMUM acceptable level we will send over, not the maximum, and more often than not we see conjures of a higher level. Our conjuration process focuses on the highest resonance between you and the familiar spirit. This means that often who comes through will be stronger than that minimum level of power, but we can't guarantee a level above the one purchased. When you purchase at a level we conjure to find a being at that level of power or higher, so that the minimum level is met. This means that if during the conjuration there are ten familiar spirits suited to working with you, but one is a much higher resonance than the others but the others are stronger that higher resonance will be the one selected. This is because we believe that higher resonance means more to their influence and interaction in your life. However, if all things are equal in resonance, the strongest conjure showing up is the one who will be selected, which means often we have conjures a level or two stronger come through. 5 / Preconjures Our preconjures are familiars who have no master and wish to work with humans in order to better advance themselves spiritually and for the sense of companionship that comes with such workings. They are seeking people who mesh well with their energies. Preconjures have a "Communication Seal" as their picture, which may be used to get a feeling of them by meditating upon the seal. Once a preconjure has an owner the seal becomes empowered to only work for that owner, or those the owner designate, to sense them through it. The communication seal may also be used as an amplifier for ritual working, offerings, etc once the preconjure is yours. 6 / Purposes Most of our services list a section called Purpose, which is the purpose you are purchasing the service for. While this is descriptive, we've found many clients have one of these common purposes they are looking for magickal aid in. This can be a great place to start looking to get an idea of what would be ideal for helping you in your goals. Luck A general amplification in your luck field, influencing base level probability around you to be favorable to an outcome, this can be more specific, but generalized works better. Fate A Countering force to things like readings and other “destiny” oriented situations. Fate shifts are powerful changes in your luck, probability, and ultimate destinations. Far more honed than luck, this is more efficient than a Luck work for working a singular point of change in the future. Prosperity This could be wealth, productivity, or things of that nature. Prosperity is all about getting what you want. This can be aimed more specifically toward one area or another, but it acts as an augment to what work you put in. Prosperity doesn’t drop the solution in your lap, but amplifies every effort to make it far more impactful in achieving your goal. Prosperity can also offer opportunities to be prosperous within it’s point of focus. Road Opening Road opening is very similar to prosperity working, but focuses more on new opportunities, guiding you to them, and making them available than just amplifying your existing work. If you feel stuck, be it in a spiritual, or physical direction, road opening can be a powerful option. Love Love is another often sought after focus. We do not do targeted love spells, that is a love spell for a single person, but instead do spell work to help you find love with a person who is suited to you, and who you are suited for. We’re firm on this stance. Love workings can help you find the right partner, or open up opportunities to meet them. Spiritual Power This could be psychic amplification, energy body healing, amplifying senses, increasing spiritual activity, cleansing the spiritual self, cleansing a personal space or anything not focusing on the physical plane. This is not suited for banishing, but is great for getting a boost of energy, helping you work with a new type of energy, or instilling new energies into you.This is not an attunement, but an amplified charge of energy. If you take the time to work with new energies over the first month of this, you will develop new skills and abilities with them. If you are looking for a power you can personally call again and again look at our attunements section. Justice Not vengeance, but a balancing force. Justice is all about bringing forth the greater powers to aid one in achieving a retributive action in line not with the clients want, but within a balance of what has been done to them. We do not offer vengeance workings, but our renowned justice workings hit with high intensity. We recommend higher level workings for justice as most people do have a level of natural spiritual protection. Blessings focused on justice are a minor augment unless coupled and combined with many blessings, where Rituals provide that singular point of focus. Cleansing A subset of Spiritual Power that is very common is cleansing. This has to do with clearing negative energies from an area. Not suited for banishing negative spirits, this can remove their influence after they have left or been dealt with. Oftentimes the residual pain, energy, and essence of a conflict remains, be it a physical or spiritual one, in an area and cleansing is ideal for solving this. Healing Included in Spiritual Power often, Healing work provides augmentation to the energy bodies which can then help influence the physical, emotional, or mental bodies thereby improving overall health. We are not practicing physicians so this shouldn’t be used as a treatment for illness. That said, healing work is one of the oldest and most common forms of magick, and our methods help holistically improve your overall quality of life through focusing greater powers to aid in healing your various spiritual bodies, forces, and flows. General Life Improvement Good for encouraging overall growth, happiness, and harmony in your life. Services put to this purpose can impact many areas of your life, and has the greatest field of influence of all the possible options. Effectively the forces called to aid you provide a more gentle care, aiming to make your life happier, and improve overall. This is a great option to consider if you need a boost of magickal aid, but are unsure what area to ask for help in. Protection Protection is all about preventative measures, and is a good option for when you have a lot of negative influences in your life. Protection workings take a more passive approach to improving one's life by redirecting, shielding, or otherwise defending against negative outcomes. Protection is also good for spiritual situations in which one feels hampered or attacked and can provide some relief. Like all workings, protection is effective up to its level of power. Unlike other workings which often distribute power over time to get the best result for a client, protection workings provide a pool of energy keyed into the working, and used up as the protection is applied. Higher level protection workings will last much longer than lower level workings. Psychic Amplification Improving one's spiritual gifts or spiritual power, while often a long road, can be aided by mystical services and operations! While hard work and effort are still necessary to progress, our services can lend you a hand by amplifying, balancing, harmonizing, or healing your energy flows, or helping organize the energies flowing into you to be more beneficial toward your work. Peace Achieving peace within your life, or with a specific individual is one of the most often sought after goals of magick. When hard feelings run deep, or tempers run hot, being able to cool things down with a little magickal aid can be of incredible value. 7 / Conjure Classifications Our Conjure Classification system provides a quick look at the specialization areas of a Conjure Companion. While most conjures are capable in a wide range of areas outside their focuses, inside the focus areas they are exceptional in some way, and our new Classification system takes this into account. Diverse Mystic - These conjures have a wide range of magicks, learned forms of mystical operation, which they work with and participate in. This can also relate to Mystics who, while having a singular focused method, have a wide range of things it can apply to so much so that it mimics, emulates, or otherwise can work like various other magickal systems and methods. Diverse mystics are often lacking a listing in the DefenderShielder, Binder/Hinderer, Ranged Focus, or other categories, yet are exceptionally capable in them. This is because Diverse Magicks provide such a wide range of options that they are very skilled in many areas. We only mark other categories for a Diverse Mystic when they are EXCEPTIONAL beyond even their mystical skills, in those areas. Specialized Mystic - Similar to the Diverse Mystic, they have a wide range of abilities and skills they can use, but in a limited mystical, elemental, or other set. Some beings have specialized elemental powers, and do not get categorized in the Specialized Mystic, because their powers are not ones that are "trained and honed in growth" but are more innate. So for example, a Fire Dragon who creates incredible shields, but does not practice a Fire Magick method, wouldn't get the SPecialized Mystic category, where a Fire Dragon who practices Fire Magick in general alongside their innate fire abilities, would get that listing. Binder/Hinderer - Masters of manipulating foes and often times situations, a binder/hinderer can hinder foes, or events, through powers/magicks of attrition, restriction, or restraint. A Binder/Hinderer is heavily skilled in the art of reducing the power or capabilities of others. They are in a way a Force Multiplier as a result in any situation where a battle is warranted, as reducing a foe, or large number of foes power increases what the Binder/Hinderer's allies can do. Booster - This classification is reserved for those who are a direct force multiplier by amplifying the powers of those around them. While all beings can lend energy to each other to SOME degree, Boosters excel in this, with exceptional levels of ability to raise the power of others around them. This could aid their keep, or keeper, by amplifying their life force energy, or even providing some access to other abilities they may not have had. Boosters make EVERYONE better around them, and while a Diverse or Specialized Mystic can often boost those around them, a Booster is an EXPERT in this area. Further, they can often neutralize Binder/Hinderer abilities. Cleanser - These are Conjures able to clear negative energies from people, places, and things with exceptional skill. Cleanser's are amazingly capable at easing bad situations caused by negative energies, promoting energetic health and growth, as well as moving negative currents away or easing the tensions of negative currents of energy that are moving through an area. Defender/Shielder - Conjures in this categorization are experts at some form of defensive working, be it an energy shielding, creating planar manifestatoins to shield, or simply taking the hit themselves in a way to negate an incoming attack. These are ones focused on protecting their keeper and fellow keep members through direct intervention. They most often create magnificent defenses, but some take a more head first approach meeting attacks head on and taking hits directly. Those that take hits directly either have some kind of amazing durability, or regenerative powers above and beyond the norm. Melee Focused - Rather than lump all beings into the category of being able to fight, we've split this category between Melee and Ranged Focused. The Melee Focused Conjures are amazing at close range. While they may have some long range skills, in close they are unimaginably capable, focused, and skilled. They are experts within a martial art, weapon, or skill set when it comes to close range, and are a force to be reckoned with. They are often more durable than others, but may not be as skilled at "getting in the way" of an attack as a Defender/Shielder who is using their durability to do so. Ranged Focused - The counterpart to the Melee Focused, the Ranged Focused may utilize weapons that provide a powerful ranged advantage, but many also are using innate powers, abilities, or mystical workings to provide this ranged focus. They are expert precisionists, often able to hit targets great distances away, or able to use their ranged weapons with high degrees of skill. They either use evasion to keep from being hit, or powerful shielding to take hits while they return fire, depending on the nature of the conjure. Healer - Healers are exceptional at healing works on the energetic fields, energy body, and other areas of concern. This can lead to health improvement in the physical, and is exceptionally helpful for advancement of energetic power. Healers are not just capable at healing, but experts in using energy, magick, or other methods to heal allies. They also can often use healing powers to heal problems and situations, promoting "healthy energy." Healers often innately are lesser skilled cleansers even when not listed, and lesser skilled Defenders/Shielders thanks to how healing energy works in the planes. Problem Solver - Experts in mundane manifestation, and/or solving issues in the planes. This classification is often for those who are good at finding solutions to problems, be they things like wealth or luck in our realm, or helping an existing keep find solutions to more planar issues. Problem solvers are more than just deep thinkers, but actualizers, experts in 'getting things done." Guide/Teacher - The Guide/Teacher category is one for beings who possess a unique penchant for helping others grow in some way. Where they are, others benefit, be that their keeper, or the keep. While any being can help others grow to some degree, Guide/Teacher beings are ones exceptionally skilled and focused on this. They often learn methods of learning, and how to pass on knowledge and skills better, as well as have deeper insights into life, the planes, and the way of the world(s). Maker/Inventor - These are beings who have a specialized interest in creation of things, talismans, powers, abilities, weapons, armor, sometimes even realms. Maker/Inventors are ones who specialize in making, and they are often a kind of Booster in some ways, though not as direct. By providing spiritual realm items for the keep, they can make it much more efficient, stronger, or often impart new powers to their allies. Maker/Inventors tend to be highly focused in crafts and able to empower talismans in our realm as well, making them vastly beneficial to their keeper. Leader - Conjures who can create, or otherwise command other lesser conjures fall into the Leader category. More than just brute force, they bring numbers to a situation, reducing the workload for other conjures, and solving problems through having many hands on deck. Leader's tend to have some level of skill in amplifying their subordinates, and tend to be amazing guides for them. This also extends to others in the keep if you give them some kind of command/authority position to work from. Leaders may have powerful commanders of some kind aiding them in some instances. Team/Family - Where the Leader Conjure leads subordinates, a Team/Family conjure is a group/pair of conjures who know each other closely, and who by working together have a power greater than the sum of their parts. They reach levels of power above what would be expected of multiple conjures at their level of power working together, but also tend to be able to handle tasks individually. This could be best friends who refuse to part ways, a family, siblings, or even a married/engaged set who travel together. Team/Family Conjures bring more to the table than just their abilities, but in their diversification of skills and powers, Team/Family Conjures are different than Leaders in that they do not have large groups of lower powered conjures aiding them, focusing instead on tight knit team work to get the job done.
- Companion Services Instructions | RosequartzLabyrinth
Sending Your Companion Over Once you've purchased one of our attunements or services for your Companion, getting them to us for training, attunement, or healing services is quick and easy, with two options available. Option 1: Ready To Call For option one, just let your keep/companions know that your companion will be called over. Let us know that we can call them over when we are ready, and we'll send you an e-mail when we do. This method tends to be the fastest method as we'll call them over mid day, and have them back before the night is over most of the time with attunements or other workings fully completed. When we call them over, we use a variety of protective methods, but we do need that you and your keep are aware of us calling them over, as part of this method uses a "calling transit" method. Think of it like a planar tunnel that ensures we call them over without interference. Making sure your keep is aware of this, ensures they don't mistake our safety measures for an attack or intrusion. Option 2: Sending Over If you will be sending over the spirit, you'll need to wait for an e-mail from us letting you know we are ready to work with them. When we send that e-mail, we ready a set of various protective services, and have our spirits waiting on hand as well to ensure they arrive to our extraplanar waiting room. You will need to let your spirit know to travel to us, and let us know when you do that via e-mail. In the waiting room, they will wait till we are ready to work with them, and have access to that realms entertainment features and be able to interact with our keep so they aren't lonely. We generally send our "Ready to work with" e-mails over early morning, After 12PM Eastern (Noon), and have spirits back that day before 11PM Eastern. This method does take longer, as we arrange for them to arrive at the heavily fortified waiting room before bringing them actively into our main area when we are ready to work with them. The ready to call method is faster, as we don't have to wait for you to send your spirit, and you do not need to wait for us to then be able to work with them after their arrival. That said some clients prefer to send their spirits over directly, and don't want an interruption in their activities from them being called over. We are generally available from 1PM Eastern Time till 9PM Eastern that same day.
- Preconjures | RosequartzLabyrinth
Filter by Category All Preconjures Sale * Warriors * Guardians * Guides * Healers * Mystics * Generalists * Specialists August Planetary Preconjures BlueSuperMoon Preconjures Price $25.00 $360.00 Sort by Quick View Braham Goldshackle Regular Price $370.00 Sale Price $222.00 Save an Extra 25% off 3, 50% off 6 Quick View Aruelus Gerathorn Regular Price $400.00 Sale Price $240.00 Save an Extra 25% off 3, 50% off 6 Quick View Ciriss Damaclus Regular Price $520.00 Sale Price $312.00 Save an Extra 25% off 3, 50% off 6 Quick View Abatel Ravenswings Regular Price $380.00 Sale Price $228.00 Save an Extra 25% off 3, 50% off 6 Quick View Hamleck Gravelstone Regular Price $420.00 Sale Price $252.00 Save an Extra 25% off 3, 50% off 6 Quick View Peace Maker Regular Price $600.00 Sale Price $360.00 Save an Extra 25% off 3, 50% off 6 Quick View Aqlasheera Regular Price $420.00 Sale Price $252.00 Save an Extra 25% off 3, 50% off 6 Quick View Andriel Castral Regular Price $320.00 Sale Price $192.00 Save an Extra 25% off 3, 50% off 6 Quick View Starfesfolk Grimmd Regular Price $550.00 Sale Price $330.00 Save an Extra 25% off 3, 50% off 6 Quick View Grimmurbjorn Regular Price $420.00 Sale Price $252.00 Save an Extra 25% off 3, 50% off 6 Quick View Granalith Regular Price $450.00 Sale Price $270.00 Save an Extra 25% off 3, 50% off 6 Quick View Marelith'Ak'Tian Regular Price $360.00 Sale Price $216.00 Save an Extra 25% off 3, 50% off 6 Quick View Elywyrddin Singingblade Regular Price $380.00 Sale Price $228.00 Save an Extra 25% off 3, 50% off 6 Quick View Maldeerunn Regular Price $410.00 Sale Price $246.00 Save an Extra 25% off 3, 50% off 6 Quick View G'Ren'Dall Hav Regular Price $480.00 Sale Price $288.00 Save an Extra 25% off 3, 50% off 6 Quick View Heressha Drrun Regular Price $520.00 Sale Price $312.00 Save an Extra 25% off 3, 50% off 6 Quick View Zehyphyr Rittelstevin Regular Price $360.00 Sale Price $216.00 Save an Extra 25% off 3, 50% off 6 Quick View Trebble Rumble Feller Regular Price $320.00 Sale Price $192.00 Save an Extra 25% off 3, 50% off 6 Quick View Rambeltan Rainfoot Regular Price $380.00 Sale Price $228.00 Save an Extra 25% off 3, 50% off 6 Quick View Emeshire Shatterprism Regular Price $360.00 Sale Price $216.00 Save an Extra 25% off 3, 50% off 6 Load More !!!Looking for a Physical Binding? Order a Conjuration Talisman!!! Want to get a feel for our preconjures? The Preconjure Seal on each preconjure page allows you to connect more strongly with their energy and get a feel for if they would be a good fit. Simply meditate on the seal and it will work in this way. Once a preconjure finds a home, that seal becomes linked to the will of their keeper. That keeper can then lend the seal to others to use if they want to extend the help of their preconjure to another, or use it as a focusing seal to work with the preconjure better. More information is available in our terminology section in the main menu.
- Preconjures Sale | RosequartzLabyrinth
Filter by Category All August Planetary Preconjures BlueSuperMoon Preconjures * Generalists * Specialists * Warriors * Guardians * Guides * Mystics * Healers Price $25.00 $360.00 Sort by Quick View Braham Goldshackle Regular Price $370.00 Sale Price $222.00 Save an Extra 25% off 3, 50% off 6 Quick View Aruelus Gerathorn Regular Price $400.00 Sale Price $240.00 Save an Extra 25% off 3, 50% off 6 Quick View Ciriss Damaclus Regular Price $520.00 Sale Price $312.00 Save an Extra 25% off 3, 50% off 6 Quick View Abatel Ravenswings Regular Price $380.00 Sale Price $228.00 Save an Extra 25% off 3, 50% off 6 Quick View Hamleck Gravelstone Regular Price $420.00 Sale Price $252.00 Save an Extra 25% off 3, 50% off 6 Quick View Peace Maker Regular Price $600.00 Sale Price $360.00 Save an Extra 25% off 3, 50% off 6 Quick View Aqlasheera Regular Price $420.00 Sale Price $252.00 Save an Extra 25% off 3, 50% off 6 Quick View Andriel Castral Regular Price $320.00 Sale Price $192.00 Save an Extra 25% off 3, 50% off 6 Quick View Starfesfolk Grimmd Regular Price $550.00 Sale Price $330.00 Save an Extra 25% off 3, 50% off 6 Quick View Grimmurbjorn Regular Price $420.00 Sale Price $252.00 Save an Extra 25% off 3, 50% off 6 Quick View Granalith Regular Price $450.00 Sale Price $270.00 Save an Extra 25% off 3, 50% off 6 Quick View Marelith'Ak'Tian Regular Price $360.00 Sale Price $216.00 Save an Extra 25% off 3, 50% off 6 Quick View Elywyrddin Singingblade Regular Price $380.00 Sale Price $228.00 Save an Extra 25% off 3, 50% off 6 Quick View Maldeerunn Regular Price $410.00 Sale Price $246.00 Save an Extra 25% off 3, 50% off 6 Quick View G'Ren'Dall Hav Regular Price $480.00 Sale Price $288.00 Save an Extra 25% off 3, 50% off 6 Quick View Heressha Drrun Regular Price $520.00 Sale Price $312.00 Save an Extra 25% off 3, 50% off 6 Quick View Zehyphyr Rittelstevin Regular Price $360.00 Sale Price $216.00 Save an Extra 25% off 3, 50% off 6 Quick View Trebble Rumble Feller Regular Price $320.00 Sale Price $192.00 Save an Extra 25% off 3, 50% off 6 Quick View Rambeltan Rainfoot Regular Price $380.00 Sale Price $228.00 Save an Extra 25% off 3, 50% off 6 Quick View Emeshire Shatterprism Regular Price $360.00 Sale Price $216.00 Save an Extra 25% off 3, 50% off 6 Load More !!!Looking for a Physical Binding? Order a Conjuration Talisman!!!
- Services | RosequartzLabyrinth
Filter by Category All Blessings & Workings Quick View Blessings of the Hell Hounds Regular Price $25.00 Sale Price $12.50 Quick View Blessings of Land Spirits Regular Price $25.00 Sale Price $12.50 Quick View Blessings of Elemental Spirits Regular Price $25.00 Sale Price $12.50 Quick View Blessing of the Demons Regular Price $25.00 Sale Price $12.50 Quick View Blessing of the Leprechauns Regular Price $25.00 Sale Price $12.50 Quick View Blessing of the Fae Regular Price $25.00 Sale Price $12.50 Quick View The Norn's Blessing Regular Price $25.00 Sale Price $12.50 Quick View Friggs' Blessing Regular Price $25.00 Sale Price $12.50 Quick View Freyja's Blessing Regular Price $25.00 Sale Price $12.50 Quick View Santa Meurte's Blessings Regular Price $25.00 Sale Price $12.50 Quick View The Moragan's Blessings Regular Price $25.00 Sale Price $12.50 Quick View Ancestral Blessing Regular Price $25.00 Sale Price $12.50 Quick View Saint's Blessing Regular Price $25.00 Sale Price $12.50
- Information and Education | RosequartzLabyrinth
All Posts Education Articles The RQL Ambassadors Spirit Keeping Charles Aug 16 4 min What Preconjure is Right For You? I get asked this question a lot "What kind of preconjure should I be looking for?" and things like "I'm not really need a warrior... 1 view 0 comments Post not marked as liked Charles Feb 2 5 min Past Preconjures Past Preconjures who did not find a home, but as a result are now part of RQL's team, and may be called upon through Various Services.... 94 views 0 comments Post not marked as liked Charles Dec 22, 2023 5 min Spirit Defense Countless Shamanic, Tribal, Eastern, and Western forms of mysticism rely on a kind of animistic model in which things like illness,... 61 views 0 comments Post not marked as liked Charles Apr 19, 2023 10 min Conjures or Servitors? A lot of people have a lot of questions on what is the best option for their home, life, practices, and lifestyle. Many factors go into... 168 views 0 comments 1 like. Post not marked as liked 1 Charles Sep 18, 2022 37 min Charles' Great 100 Spirits Upon asking Golden Golem to aid in a task, I was given the condition. I would have one hundred spirits brought to me to aid in this task,... 255 views 0 comments 2 likes. Post not marked as liked 2 Charles Sep 18, 2022 8 min The First 5 During mystical workings and operations, the RQL Ambassadors aid us in various workings. These spirits are my trusted allies, my army of... 66 views 0 comments Post not marked as liked Charles Sep 17, 2022 3 min Animal Spirits and Types Familiar Spirit: Any spirit that has been called for you, by your own action and ritual, or another person's ritual work. Familiar... 60 views 0 comments Post not marked as liked Charles Sep 17, 2022 3 min Simple Mechanical Magick We often talk a fair bit in the mystic circles about the difference between High Magick, and Low Magick. Ultimately, these differences... 42 views 0 comments Post not marked as liked Charles Sep 17, 2022 3 min Want vs Wish In life we often say “I really wish I could” and then something else follows, or “I really want to do X but Y” any many times there are... 34 views 0 comments Post not marked as liked Charles Sep 17, 2022 2 min Counting without Counting - A Zen Type Meditation There are a lot of different awareness techniques for learning to ascend to higher levels of function within the mystical arts, many of... 19 views 0 comments Post not marked as liked Charles Sep 17, 2022 4 min What we know about The Norse What we do and don't know about The Norse: By Charles McBride Any discussion of Norse Mysticism and methodology eventually leads to a... 25 views 0 comments Post not marked as liked Charles Sep 17, 2022 16 min Awakenings and Accidental Thoughtforms Awakenings and Accidental Thought Forms It runs across my desk about once or twice a month when a client has an issue with one or the... 47 views 0 comments Post not marked as liked Charles Sep 17, 2022 2 min Creating a Firewall As the modern world begins to influence the mystical understanding we start to borrow concepts into our magick. One that is often... 25 views 0 comments Post not marked as liked Charles Sep 17, 2022 2 min Simple Binding Breaker - For Beginners So every once in awhile I like to re-post a bit of magick that was useful to advise to someone in a more complete format. This one is a... 49 views 0 comments Post not marked as liked Charles Sep 17, 2022 4 min The Elements in Magick The Elements in Magick: The properties of the elements are always a good topic for discussion. The primary elements we know of in this... 34 views 0 comments Post not marked as liked Charles Sep 17, 2022 4 min Norse Banishing Ritual Perform the Hammer of Thor as follows: Take a Hammer in your right hand (or use your fist or other weapon). Begin by facing East. Imagine... 110 views 0 comments Post not marked as liked Charles Sep 17, 2022 3 min Meditation and Journey This really comes down to how you define meditation. Lets split meditation into 3 categories then to make this easier. Active Meditation:... 48 views 0 comments Post not marked as liked Charles Sep 17, 2022 3 min Offerings and Sacrifices One often talked about hot button topic is offerings and sacrifices. Most people don't really fully understand what an offering is,... 43 views 0 comments Post not marked as liked Charles Sep 17, 2022 3 min Magick, Defense, and Cleansing Many times I hear the question of a good spell to use when being cursed. Spells often get mistaken for key words, or power on their own.... 32 views 0 comments Post not marked as liked Charles Sep 17, 2022 4 min Evocation Theory Looking at the Eternal Selves: By Charles McBride For the Norse the self is divided into the Hamr, Hugr, Fylgja, and Hamingja. The Hamr... 17 views 0 comments Post not marked as liked
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Search Results All (565) Products (482) Educational Articles (35) Other Pages (48) 565 items found for "" Products (482) Spirit Booster Talisman Creation $65.00 Add to Cart Conjuration Customizer $0.00 Add to Cart Soul Sword Personal Training $63.00 Add to Cart View All Educational Articles (35) What Preconjure is Right For You? I get asked this question a lot "What kind of preconjure should I be looking for?" and things like "I'm not really need a warrior preconjure, what does a warrior offer to me and my keep if I'm not having to defend myself often." I wanted to take a moment and give some thoughts on that. Warrior preconjures are straight forward. The powers they use for attacking a foe, can be put toward removing barriers in ones life path, destroying obstacles to wealth and happiness, or blasting through barriers to luck and prosperity. Guardians are the other side of that coin, they protect what you have. This isn't always just from attacks from hostile beings. In the planes a concentrated mass of negative luck or fate, chaotic energies you aren't ready for, death or destruction energies, or all manner of other things could influence your spiritual and then mundane life. Guardians create a barrier against this, using their phenomenal powers to stop the source of such things in the other realm. Guides are not just for your guidance, but provide immeasurable benefits to a larger keep. Those who have high focus in the Guide area, often make others stronger through guidance, help coordinate efforts across a wide range, or provide support in other ways with their vast wisdom. While guides can help you find your way and path, help you find the road to what you are looking to achieve, they can also help your keep in sorting things out better. A good guide is a powerful thing, not to be discounted. Healers seem initially to be only focused on helping the physical body. While they are great at balancing the spiritual energies that cause physical illness, they are also good at healing situations, cleansing areas, providing boosts of power to those around them. Healing is a catch all term for positive energy works that provide a benefit against erosive situations or energies. When times are tough, a healer has great potential to heal not just a body, or an emotional state, or even just a mind, but also situations, damaged roads, relationships, and all manner of things. Mystics initially seem to be the "best" category when people hear the term, but understanding what all a mystic brings to the table is important. Mystics aren't just a "being with magick" most of them have SOME kind of magick working they do, some innate powers or abilities. No mystics are more than this. These are scholars, deep researchers. Their keen minds make them amazing planners, and their wide range of magicks means they are never without solutions. While helpful for us in practicing the arts to learn more, a Mystic brings with them an arsenal of learned knowledge, and they are ALWAYS gaining more. That is their passion and drive. A mystic amplifies not just their keeper, but their keep, with a wide range of spells. Does your keep have a crafter or two? If they are having trouble finding something to create to solve a problem, a Mystic may have the insight to inspire them, or may even be able to amplify their working by layering spells unto their creations. Is there a barrier no one else could move in your life? Every mystic takes on different approaches to their study, so a new mystic in your keep could be just what is needed to take that barrier away. Lastly we have Generalists and Specialists. Two sides of a coin. Generalists have such a wide range of abilities, that they are "good at everything" but focus on that generality as part of who they are. They have more versatility than any focused conjure in another area, and even if they lack a focus in a particular area, they are able to fill that role admirably. A good example would be a familiar spirit with the Mystic and Generalist tag. Even if their Warrior rating is a 5 or under, that doesn't mean they can't engage in a straight up fight, or take a direct approach to solving problems. Instead it means they are generalized, and focus on general growth and mysticism, not direct fighting. Because they are so skilled in many areas, they could apply a dozen boosts of power to themselves through various arts and rituals, arm themselves with magick weapons and armaments, and draw on their diverse powers before heading weapon first into battle. Just because that isn't where they find their joy and purpose, doesn't mean they can't do that. Specialists are the other side of that coin. Specialists focus on one thing, and they focus on it to the extreme. If they are Mystics, they learn other arts to amplify or work with their chosen methods. If they are Warriors they hone a specialized set of techniques toward unimaginable proficiency. Many Specialists don't fit into ANY other category, yet their unique powers make them very capable in a vast array of areas. Someone who specializes in Solar Energy as an innate ability for example could create powerful shields, remove blockages, fire amazing intense blasts, cleanse areas, potentially heal injuries, and more through that one ability. Difference is in how much they focus and hone ONE skill, to do many things, vs having many skills to do many things or one thing well as the Generalist does. Past Preconjures Past Preconjures who did not find a home, but as a result are now part of RQL's team, and may be called upon through Various Services. They have access to aid from the central Preconjure Master Crystal, making them stronger than their original listing by a large margin. Their old seals have been deactivated, and their writeups included here for reference. Being Name: Forestall Wanderwing Description: She's a trickster spirit who has sworn a binding oath of loyalty. This means she will only perform very minor tricks (hiding unimportant things, moving things where they can be visibly found from where they are). She has long thin green hair and presents herself from any height ranging from one foot tall to around seven feet tall, depending on her mood. Her skin is a dark brown, and looks almost like a wood grain color and pattern despite being a soft and subtle flesh. She is able to open portals quickly, and has a mastery over spacial/planar movement as a core of who she is. Because of this, she's a capable guardian as well as a powerful ally for achieving goals. Her trickster nature means she's as much a comedian as anything else, but she is no fool. She has a deep mind, and while all offerings are good, she prefers incense as it is “a trick between air and fire” as she calls it. She is vastly old, over a two thousand years, maybe three thousand, but she doesn't track time so its hard to say. She recalls the formation of the first pyramids in Egypt, but didn't have much to say about a time period beyond that point. Because of her adaptive mind and unique powers, she's a force to be reckoned with. It should be noted she has some knowledge of general magicks as well, and is a capable generalist caster on top of her other abilities. Being Name: Scarllion Estro Description: A powerful and vast fire elemental, Scarllion stands easily fifty feet tall, but can reduce his size down to that of a normal human being. He has vast power over the element of fire, but has no power over other elements presently. He was around during the creation of what he calls “primal fire” and was at the time a “lesser elemental of heat and force” during this time. When the first primal fire element was formed, the first elemental energies of fire, he was empowered by being present to become an elemental of raw fire. He has a STRONG preference for fire offerings such as camp fires, but a candle will do normally. He does enjoy incenses, but they don't amplify his power nearly as much. He is able to travel between realms easily and he has a strong personality. He is very forward and blunt with what he thinks at any one moment, and lacks some understanding of our concepts of tact. That said, he's loyal to a fault, and is seeking to work with one in our realm who would benefit from his presence helping their connection to the element of fire. His age is indeterminable. Being Name: Tollstoff Description: Tollstoff is a wisp like spirit who was in life an elf. She passed into the realm of the elven afterlife, and has return as a spirit of light and fog, but she retains much or most of her elven traits. She can take the form of her old self, a young looking girl, who was a thousand years old at passing, with long blond hair, bright green eyes, and sharp pointed ears. In her humanoid form, thanks to magicks she touched on in life, she is able to retain her form as if though she had not passed away, but can only do this for a few hours a day. The rest of the time she is a smokey whirl of light that moves on its own and takes shapes and forms. Her voice is soft and sweet when in her elven form, but subtle and shaky when in her spirit form. She worked with great magicks as a healer in her life, and this has given her abilities beyond other ghosts or spirits of her kind. While many spirits/ghosts can not progress further past their time of death, she can still learn and grow, and enjoys doing so. She has a gentle and kind personality, and has a love of our realm. Her preference for offerings are small leaves laid on an altar, or a small glass of clean water (does not need to be distilled or spring). Incense offerings can help her with manifestation when she moves the incense smoke.++ Being Name: Kalkilin Description: A massive red elemental fire dragon, he is one of the eastern dragon types and has a love of flight, and the elemental energies of fire and air. He is massive, over one hundred feet long, and sails through the air swirling and shifting his position so that its hard to get a good look at him when he chooses to move fast. When he slows down, his lions main like beard can be clearly seen, and his canny smile lights up a room. His power over fire and air makes him a powerful guardian, and his speed is top notch. His personality is very outgoing, friendly, and witty. He is almost a trickster in his own right when he moves to defense using things like illusion coupled with his air and fire powers to create illusions that seem real to a foe. For his keeper he plays no tricks unless asked to do so to show his presence, but instead prefers jokes, humor, often pointing out the funny points in a joke through a sense or a feeling. This may be also him pointing out the funny parts of a conversations. He enjoys incense and candle offerings of any kind. Being Name: Refae Description: A Dark Fae bone collector and scavenger that lives in cemeteries wears the clothes of the dead. She likes to protect cemeteries from grave robbers and is white as old bones. Her eyes are sulfur yellow her teeth are jagged and stained yellowed. With hair the color of black dirt her long razor sharp nails can shred any flesh to bits. She speaks in a raspy voice and would be happiest if kept by bones and dirtIn her own words: l am looking for a place to teach others the benefits of the power of the dead and I wish to learn anything they think of. Being Name: Cordin Flower Description:A nature dragon appearing as an eastern dragon, they do not identify with a single gender, and would consider themselves as “Nature, which is both and neither, all and nothing.” They have strong elemental natural powers, a fun personality that shifts a bit from day to day being more serious some, for fun and happy the next, often connected to how the moon is in motion. When the moon is high, their spirits are up, when it is low, they are serious, contemplative and protective. Being Name: Alboreth Description:Appearing both as a human woman, and as a small blue eastern dragon around twenty feet long she sports dark black hair in her human form. She has some knowledge of stealth, defensive arts, alchemy, mysticism, and many arts related to these. She's a bit of a hybrid mage, warrior, and jack of all trades. She also has a great love of music and appreciation for art. Spirit Defense Countless Shamanic, Tribal, Eastern, and Western forms of mysticism rely on a kind of animistic model in which things like illness, sickness, bad luck, misfortune, and overall problems are considered caused by negative spirits of some kind. This is a reality in those cultures and traditions, and its one we often don't talk about very much. There is a kind of worry that as practitioners we'll be practicing fear mongering when talking on such things. Likewise there is this predisposition by older and more experienced practitioners to dismiss the idea of negative spirits, curses, and just general attacks. This comes from being so well protected that it is no longer a worry. At a certain level of practice, one's aura becomes like fire, burning anything hostile that would come within range. Beyond a certain point, we build castles, and have armies, perhaps of spirits recruited, perhaps of servitors made, perhaps from spirit allies who we have aided bringing protection to us, perhaps from talismans we employ and wear as habit now. Whatever the case, it becomes easy past a certain point to write off negative spirits, and negative energies as "non-concerns" when one gets past a certain level. Likewise, as professionals, almost 90% of the situations where a client is convinced they have a major negative spiritual event, such as a spirit that is chasing them, are false alarms. These situations are, most often, where an attack had occurred and the spirit has moved on since then, but the injuries, pain, and memories remain. The remaining times, these situations may even be psychological issues a client is dealing with, things better suited to a doctor than a mystic. With such situations being so common for the "big things" people are experiencing, a habit of ignoring spiritual protection starts to form in the advice we give. This is while practitioners who have much time and energy invested into these arts still accumulate talismans, attunements, methods, spirits, or raw power for their own purposes. It is not an intentional hypocrisy, it's the nature of being so well defended we almost forget what it was like to be vulnerable. When you walk around with an aura that is an invincible suit of armor, talismans that deflect all attacks, attunements that provide you raw protection, and a spirit army of unfathomably strong spirits, it is very easy to forget that others don't have these things. Still, as practitioners, we should never forget that the core of many methods of magick look at things like bad luck, illness, and life issues as negative spirits getting involved. They may be small spirits, quickly causing a problem, and then moving on so fast that they can't be detected, but they are there. Trying to pin them down may be impossible with readings, after all, they've already left. They get what they need from the pain and suffering, and move on fast. That's a hard thing to catch. So instead of trying to detect them, its better to prevent them. Because of this, things like Guardian Spirits and Servitors become at least as important as Healing, Cleansing, and Manifesting ones. Talismans, and attunements that provide protection become as important for doing better in life as things like wealth, prosperity, and love talismans. After all, just aiming for a goal but not taking into account the difficulties and hurdles getting there is like shooting an arrow into a wind storm. With enough raw force we can still hit the target, but it is superior to also block the wind, to stop the disruptions that are preventing success. I often wonder why I'm so drawn to Guardian spirits, and as time goes on, I think the answer is rather simple. Even if I'm conjuring a spirit more for prosperity, some part of me knows that lesser things will try to get in the way. A little bit of power to protect goes a long way. A powerful advisor who can still take a punch goes from being a little old man giving advice on the street corner, to something more like the Masters in the old Kung Fu movies, who's age hide an inner strength. This is also why the Soul Sword is such a top level recommendation from me to clients, because it ultimately takes a spirit not meant for fighting, and gives them a powerful ability to hold their own against a lot more, meaning when lesser things get in the way they can clear them out, instead of focusing JUST on the goal. This is a power multiplier. So how much protection should one have? For me, my rule is always "a little more" but, with respect also paid heavily to the rest of what I'm doing. If my goal is to heal someone, I may send over healing spirits, set up a powerful altar, utilize healing attunements, and line up talismans of great ability... yet I also go to my generals and warriors, I also call on more spirits to aid me in protecting not only my ally I aid, but myself and those around me. Even if it is just a small negative spirit hovering around drawing in on that suffering, removing it, doubles the work I do to heal. Many times for me as a practitioner that means directing my own powerful will and force of energy to remove the spirit myself, utilizing my talismans or attunements to clear a negative spirit, or things like that. One thing I do say to clients though, don't spend more than what is reasonable to your needs. Going into debt to order hundreds of conjures, talismans, and attunements just means you have new problems to solve, yet ignoring protection is a quick way to learning how big a part of it is out there. So why the seeming shift in view points? It's not so much a shift, its a recognition that in an effort to NOT be like so many other practitioners who fear monger, I've been neglecting discussion on an area so important to my practice, that my old radio program The Labyrinth could have been called "A thousand ways to kick a Spirit's Rear, by Charles McBride." In an effort to ensure I'm not playing on the fear of people I care about, and I do care about my clients probably more than they know, I've avoided a deeper look at this. It is my hope this article expands your views, and makes you appreciate the powerful protection you have, or helps you evaluate what you need as a practitioner. This is for all practitioners be they one who is working magick for their self, or one who works with spirits as a Spirit Keeper or Shaman, or simply one who relies on talismans to aid them. I think even if you don't "practice magick" in a ritual sense, once you start using the metaphysical you are a kind of practitioner, maybe not as deeply invested as myself and others who dedicate our lives to it, but certainly more than the common person on the street who knows nothing of what is happening in the spirit realms beyond! View All Other Pages (48) Thank You Page | RosequartzLabyrinth Thank you, Customer Name You'll receive a confirmation email soon. 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Order a Conjuration Talisman!!! Want to get a feel for our preconjures? The Preconjure Seal on each preconjure page allows you to connect more strongly with their energy and get a feel for if they would be a good fit. Simply meditate on the seal and it will work in this way. Once a preconjure finds a home, that seal becomes linked to the will of their keeper. That keeper can then lend the seal to others to use if they want to extend the help of their preconjure to another, or use it as a focusing seal to work with the preconjure better. More information is available in our terminology section in the main menu. RosequartzLabyrinth - Magick, Mysticism, Conjuration, Tarot Readings, and More! Welcome to The Rosequartz Labyrinth Bringing you quality mystical services and products since 2016! Need help with your mundane life? We've got spell work and talismans that can help with that! Let us do some of the heavy lifting for your metaphysical needs. Spiritual Allies and Aid Conjured for you! 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